Posts Tagged With: Pixellated

Developfur Diary #01 – Trap Me – The Video Game

Trap Me Game RPG Furry Adventure ELKIN

Here it is, friends! Our first DevFur Diary!

The game is still in its very early stages, so we don’t know what to expect. What YOU can expect is a really fun time playing the upcoming game.

As you may already know, the story takes place between Trap Me 1 and Trap Me 2 (the books). The game will follow Aidan and Zack–both as playable characters–as they solve some kind of mystery. It is so mysterious that not even we know what it is yet.

Cooper spent quite some time figuring out how to make the game fit any resolution you awesome furries might have on your monitors. It does work with 4:3, 16:9 and 16:10 resolutions. (Look at us, going all technical, haha! I love it!)

In the meantime, I (Chris) spent time figuring out how to make Aidan look more “interactive”. Right now he has a nice kneeling sprite. That way, the player will know exactly what Aidan is looking at, apart from the dialogue line that pops up.

Moreover, we worked on letting the player switch the characters around whenever they want to, as it will be necessary for them to solve certain puzzles.

Every Developfur Diary will end with some statistics for you to enjoy. Not a lot to show right now, but things will grow in time. So here they are!

Statistics
Room Designs            2
Object Interaction        31
Puzzles                   1

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Categories: DevelopFUR Diary | Tags: , , , , , , , , , , , , , , | 4 Comments

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